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Momentum Calculator

Calculate linear momentum, impulse, and solve collision problems using conservation of momentum.


Linear Momentum: p = m × v
Presets:
Impulse: J = F × Δt = Δp
Presets:
Conservation of Momentum: m₁v₁ + m₂v₂ = m₁v₁' + m₂v₂'
Object 1 (Before)
kg
m/s
Object 2 (Before)
kg
m/s
Use negative values for opposite direction
Presets:
📚 How It Works
Linear Momentum

Momentum (p) is the product of an object's mass and velocity. It represents the quantity of motion:

p = m × v

Units: kg⋅m/s (SI) or slug⋅ft/s (Imperial)

Impulse

Impulse (J) is the change in momentum, equal to the force applied over time:

J = F × Δt = Δp = m × Δv

Impulse explains why airbags and padding work - they increase the time of collision, reducing the force.

Conservation of Momentum

In a closed system, total momentum is conserved during collisions:

p_before = p_after

m₁v₁ + m₂v₂ = m₁v₁' + m₂v₂'

  • Elastic Collision: Both momentum and kinetic energy are conserved (e.g., billiard balls)
  • Inelastic Collision: Momentum is conserved, but kinetic energy is lost (e.g., car crashes)
  • Perfectly Inelastic: Objects stick together after collision
Real-World Examples
  • Airbags: Increase collision time, reducing force on passengers
  • Rockets: Gain momentum by expelling gas in opposite direction
  • Sports: Follow-through increases contact time, transferring more momentum
  • Crumple Zones: Cars designed to crumple extend collision time

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